#Secrets of grindea best build full#
Bone cards are great against bosses, especially if you have multiple lives to turn into smoke at the start of the battle.Īt the very beginning, the enemy will call a pack mule (which moves like an elk) to the left side.īe sure to choose units with a high attack value.If you cannot destroy his first life quickly enough, he will continue to summon monsters to other tiles. If you kill a pack mule, you will receive 5 random cards. There is always squirrel in there, I suppose. When you destroy the Prospector's first life, he will kill each of your monsters and replace them with gold nuggets. He will continue to summon vipers (up to three, I think) until he dies. The angler summons several kingfishers from the very beginning (2-3). They can dive and fly, making them nearly impossible to kill and block. Every second turn, he will steal the last creature you played. As a result, all creatures in the column will be moved up, including his own. Do so that he lures squirrels over to his side. This is a great way to avoid damage.Īfter destroying the first life, he will clear his side of the board and randomly summon 3 bait buckets.
These 0/1 buckets cause a 4/2 shark to dive after death, making them highly undesirable to kill. The best way to destroy the boss in the second stage is to sacrifice any normal creatures and use the flying monster to attack the target without damaging the decoy. Block shark attacks with creatures with high health reserves.Īt the first stage, the Trapper summons two strange frogs, leaving an empty space in the three left columns to summon another one on the next turn.